Here are some of the first props I've imported into Unreal Development Kit.
Friday, April 26, 2013
Props
Labels:
3d,
deadlane,
environment,
game art,
maya,
mr deadlane,
school,
wip,
work in progress,
zbrush
Wednesday, April 24, 2013
Monday, April 22, 2013
Wednesday, April 17, 2013
graboid update 1
Labels:
3d,
burt,
Burt Gummer,
Graboid,
gummer,
maya,
mr deadlane,
ruff,
school,
Tremors,
wip,
work in progress,
zbrush
Monday, April 15, 2013
dreadnought turntable 2
Labels:
3d,
40k,
angles,
animation,
blood,
blood angles,
henry,
henry lane,
maya,
mr deadlane,
ruff,
school,
shot,
warhammer,
wip,
work in progress,
zbrush
Wednesday, April 10, 2013
New Tremors Project
for my next project I am going to make a scene with two characters from tremors. one is Burt and the other is a Graboid.
Here are some pics for this project
first the Graboid,
Here are some pics for this project
first the Graboid,
than Burt
Labels:
3d,
Burt Gummer,
CCS,
College For Creative Studies,
deadlane,
environment,
game art,
Graboid,
henry,
henry lane,
maya,
mr deadlane,
reference,
school,
Tremors,
wip,
work in progress,
zbrush
Monday, April 8, 2013
Dreadnought Turntable 1
Labels:
3d,
40k,
angles,
animation,
blood,
blood angles,
henry,
henry lane,
maya,
mr deadlane,
ruff,
school,
test,
warhammer,
wip,
work in progress,
zbrush
Friday, April 5, 2013
AmmoBelt
the next picture is from Zbrush where I made the pieces from maya into a stroke so that I could draw out the belt.
Wednesday, April 3, 2013
Dreadnought WIP
Labels:
3d,
40k,
angles,
blood,
blood angles,
environment,
game art,
maya,
warhammer,
zbrush
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